Last fall in the Business Application Development course at Creighton University taught by Cindy Corritore, students found themselves smack in the middle of a real-life, real-time massive multiplayer game that served as the course curriculum.
They worked in three-person teams, occasionally forming four-person groups – known as guilds in the gaming vernacular – to take on homework (crafting), exams (big raids) and quizzes (mini raids), and fought two boss battles to develop a mobile application and compete for the best app, all for experience points (XP) amounting to a final grade.
“It was a lot of fun,” said Corritore, professor of business intelligence and analytics (BIA) in Creighton’s Heider College of Business. “Just about everyone bought into it even though there were very few who considered themselves true gamers.
“It was a different way of doing a class and one I think helped students stay connected and interested,” she said.
“The way we worked through this class made it more engaging and it fit the kind of atmosphere I learn best in,” said Brittany Pollock, a junior marketing and BIA major at Creighton.
Learn more about the class, and students’ reactions to it, by reading the full article.